/********************************************************************************
** Form generated from reading UI file 'game.ui'
**
** Created by: Qt User Interface Compiler version 6.2.3
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_GAME_H
#define UI_GAME_H

#include <QtCore/QVariant>
#include <QtWidgets/QApplication>
#include <QtWidgets/QLabel>
#include <QtWidgets/QPushButton>
#include <QtWidgets/QSpinBox>
#include <QtWidgets/QWidget>

QT_BEGIN_NAMESPACE

class Ui_game
{
public:
    QWidget *widget;
    QLabel *label;
    QWidget *widget_2;
    QPushButton *clearpushButton;
    QPushButton *startpushButton;
    QPushButton *pausepushButton;
    QSpinBox *speedSpinBox;
    QPushButton *backpushButton;
    QLabel *label_2;
    QLabel *label_3;

    void setupUi(QWidget *game)
    {
        if (game->objectName().isEmpty())
            game->setObjectName(QString::fromUtf8("game"));
        game->resize(1000, 720);
        widget = new QWidget(game);
        widget->setObjectName(QString::fromUtf8("widget"));
        widget->setGeometry(QRect(0, 0, 1000, 720));
        label = new QLabel(widget);
        label->setObjectName(QString::fromUtf8("label"));
        label->setGeometry(QRect(0, 0, 720, 720));
        widget_2 = new QWidget(widget);
        widget_2->setObjectName(QString::fromUtf8("widget_2"));
        widget_2->setGeometry(QRect(720, 0, 280, 720));
        clearpushButton = new QPushButton(widget_2);
        clearpushButton->setObjectName(QString::fromUtf8("clearpushButton"));
        clearpushButton->setGeometry(QRect(150, 430, 111, 41));
        startpushButton = new QPushButton(widget_2);
        startpushButton->setObjectName(QString::fromUtf8("startpushButton"));
        startpushButton->setGeometry(QRect(20, 430, 111, 41));
        pausepushButton = new QPushButton(widget_2);
        pausepushButton->setObjectName(QString::fromUtf8("pausepushButton"));
        pausepushButton->setGeometry(QRect(20, 510, 111, 41));
        speedSpinBox = new QSpinBox(widget_2);
        speedSpinBox->setObjectName(QString::fromUtf8("speedSpinBox"));
        speedSpinBox->setGeometry(QRect(150, 520, 111, 31));
        speedSpinBox->setMinimum(50);
        speedSpinBox->setMaximum(5000);
        backpushButton = new QPushButton(widget_2);
        backpushButton->setObjectName(QString::fromUtf8("backpushButton"));
        backpushButton->setGeometry(QRect(160, 620, 93, 29));
        label_2 = new QLabel(widget_2);
        label_2->setObjectName(QString::fromUtf8("label_2"));
        label_2->setGeometry(QRect(20, 30, 261, 381));
        label_3 = new QLabel(widget_2);
        label_3->setObjectName(QString::fromUtf8("label_3"));
        label_3->setGeometry(QRect(150, 500, 101, 20));

        retranslateUi(game);

        QMetaObject::connectSlotsByName(game);
    } // setupUi

    void retranslateUi(QWidget *game)
    {
        game->setWindowTitle(QCoreApplication::translate("game", "Form", nullptr));
        label->setText(QString());
        clearpushButton->setText(QCoreApplication::translate("game", "\346\270\205\351\231\244", nullptr));
        startpushButton->setText(QCoreApplication::translate("game", "\345\274\200\345\247\213", nullptr));
        pausepushButton->setText(QCoreApplication::translate("game", "\346\232\202\345\201\234", nullptr));
        backpushButton->setText(QCoreApplication::translate("game", "\350\277\224\345\233\236\344\270\273\350\217\234\345\215\225", nullptr));
        label_2->setText(QCoreApplication::translate("game", "//\344\275\234\350\200\205\347\232\204\346\263\250\351\207\212\n"
"\n"
"\350\256\260\345\276\227\345\205\210\344\275\223\351\252\214\345\211\247\346\203\205\346\250\241\345\274\217\357\274\201\n"
"\n"
"\347\211\271\345\210\253\346\204\237\350\260\242Lollikit\347\232\204\345\270\256\345\212\251\357\274\214\n"
"\n"
"\344\273\245\345\217\212\345\270\256\346\210\221\346\265\213\350\257\225\346\270\270\346\210\217\347\232\204\346\234\213\345\217\213\344\273\254\357\274\201\n"
"\n"
"\351\203\250\345\210\206\345\217\202\350\200\203\344\272\206\347\275\221\347\273\234\350\265\204\346\226\231\343\200\202\n"
"\n"
"\345\257\271\347\224\237\345\221\275\346\270\270\346\210\217\346\234\211\345\205\264\350\266\243\347\232\204\350\257\235\357\274\214\n"
"\n"
"\345\217\257\344\273\245\344\270\212b\347\253\231\346\220\234\347\264\242\342\200\235\347\224\237\345\221\275\346\270\270\346\210\217\342\200\234\344\272\206\350\247\243\346\233\264\345\244\232~", nullptr));
        label_3->setText(QCoreApplication::translate("game", "//\346\227\266\351\227\264\346\216\247\345\210\266\345\231\250", nullptr));
    } // retranslateUi

};

namespace Ui {
    class game: public Ui_game {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_GAME_H
